• Recent Forum Posts

    Unormal

    *Beta branch now merged into default *Changed...

    *Beta branch now merged into default
    *Changed the Look menu: space now closes it, and T targets the object you're looking at and closes it.
    *Added a UI option to enable space or enter to target...

    Unormal Yesterday, 11:34 PM Go to last post
    Phuket

    My adventure with Caves Of Qud has started!

    I've been playing the game for a little over a week now and decided it was time to start a series for my channel! If you're looking to pick up the game and haven't yet, this may be a good chance to...

    Phuket Yesterday, 07:12 PM Go to last post
    fedro

    Awesome! Now I can keep a beguiled minion alive...

    Awesome! Now I can keep a beguiled minion alive past the first slumberling we see. Before I had to douse my light, sprint for the nearest concealment and write off my pet.

    fedro Yesterday, 05:29 PM Go to last post
    Witty

    Reworking item rust

    Currently, a rusted item is totally worthless. That's pretty bizarre, as even a heavily rusted sword can still be used as a sword, even if it would be quite shoddy and ineffective. Same goes for...

    Witty Yesterday, 04:45 PM Go to last post
    Unormal

    [SteamQud - Beta branch] *Broke the heck out of...

    [SteamQud - Beta branch]
    *Broke the heck out of saved game backwards compatibility
    *Assorted memory management improvements
    *Added a revision number to the save file
    *Improved save info file...

    Unormal 07-29-2015, 08:31 PM Go to last post