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  • HunterZ's Avatar
    07-09-2017, 04:29 PM
    This happens a lot, so it should be easy to replicate. I noticed that when auto-exploring, the game will often stop due to noticing of a hostile...
    0 replies | 61 view(s)
  • HunterZ's Avatar
    07-05-2017, 12:15 AM
    So I noticed that CoQ tries to simulate an old CRT via scanlines, vignette, etc. effects, yet the tiles scaling is jagged. I was wondering if it...
    0 replies | 68 view(s)
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