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Thread: Caves of Qud - Version History

  1. #511

  2. #512
    Administrator Unormal's Avatar
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    • Unseen creatures are now more active on the map. This means more dynamic behavior: creatures will often fight and kill each other before you find them.
    • Added a new artifact: spiral borer.
    • Added a new type of artifact: recoilers bound to one of the procedurally generated ruins or historic sites.
    • A bug introduced around the time of the water ritual update caused Oboroqoru's lair to fail to generate. We fixed the bug. The ape god is a myth no longer.
    • Added a new type of relic curio (for use when you are very angry at a faction).
    • Added a new effect for jewel-based historic weapons.
    • Added a new effect for glass-based historic armors and shields.
    • Rewrote the base item descriptions for historic relics from the fifth period sultanate. They now better convey what life was like for this late generation of Eaters.
    • Might-based historic relics now appropriately grant bonus strength.

  3. #513
    Administrator Unormal's Avatar
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    *Fixed an uncommon issue loading saved games

  4. #514
    • Added a new sultan domain: Travel.
    • Updated the history generator to incorporate travel-minded sultans.
    • Added new effects for travel-based historic relics.
    • Added new sultan professions: explorer and nomad.
    • You can no longer wear a glowsphere on your body. How did that even work? Did you just jump inside the glowsphere? We don't know.
    • Photosynthetic Skin now correctly gives you bonus reputation with trees, vines, and roots, in addition to the Consortium of Phyta.
    • Photosynthetic Skin now correctly gives you 200 bonus reputation with the Consortium of Phyta instead of 300.
    • You can no longer tinker ruin recoilers.
    • Rewrote the base item descriptions for historic relics from the late-fourth period sultanate. They now better convey what life was like for this mid-to-late generation of Eaters.
    • Fixed an issue with sultan histories not being deterministic for a given world seed.
    • Reduced saved game size and improved compatibility between versions.
    • Fixed an uncommon issue when loading saved games.
    • [modding] The 'sticky' and 'stuck' effects are now public instead of internal.
    • [modding] Added support for CarryBonusPercent and CarryBonusFlat game object int properties.

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